As a general rule anything with 13,14 or 15 while above 50% health is worth trying to sell (accept hammers), the lower the req the more saleable the item.
Anything with a stupidly high req or whie stance, enchanted or hexed etc I usually sell to the merchant unless it has a good upgrade on it which I always try and salvage 20% & 19% mods sell well as do 10%/9% & 10%/10% chance mods.
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